Kampagnen |
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IdF SchwS DHvT DAW DS DGzB UbS DID DT Freiheit WdN EEdO DZdF |
Era |
GW S ZdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The Gnoll Sharpeyes have perfected their grand art of archery and have become somewhat adept in the use of thier swords. Eventhough most of the Gnolls spend most of their time attacking in the swamps the Sharpeyes sometimes participate in battle outside of the swamps. Nonetheless, these creatures take pride in their art, especially when using it to kill.
Anmerkungen: This unit can hide in swamps, and remain undetected by its enemies. Enemy units cannot see this unit while it is in a swamp, except if they have units next to it, and any enemy unit that first discovers this unit immediately loses all its remaining movement. Ihre hervorragende Schießkunst erlaubt es dieser Einheit, jeden Feind mit hoher Wahrscheinlichkeit zu treffen. Dies gilt jedoch nur in der Offensive.
Vorherige Stufe: | Keeneye |
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Nächste Stufe: | |
Kosten: | 42 |
LP: | 60 |
Bewegungskosten: | 5 |
EP: | 150 |
Level: | 3 |
Tag-/Nachteinfluss: | lichtscheu |
ID | Gnoll Sharpeye |
Fertigkeiten: | swamp prowl |
Schwert Klinge | 8 - 3 Nahkampf | ||
Bogen Stich | 8 - 5 Fernkampf | Schießkunst |
Resistenzen: | |
---|---|
Klinge | 0% |
Stich | -10% |
Wucht | 0% |
Feuer | -10% |
Kälte | 10% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 1 | 50% |
Dorf | 1 | 50% |
Höhle | 1 | 50% |
Höhlenwand | 99 | 30% |
Hügel | 1 | 50% |
Kluft | 99 | 30% |
Pilzhain | 1 | 60% |
Sand | 2 | 30% |
Schnee | 2 | 30% |
Seichtes Wasser | 2 | 20% |
Sumpf | 1 | 60% |
Tiefes Wasser | 99 | 10% |
Wald | 1 | 60% |
Wiese | 1 | 40% |